Build the perfect Vault, keep your Dwellers happy, and protect them from the dangers of the Wasteland. For more detailed information on this category, please visit the topic article: Fallout Shelter weapons. The most obvious targets are all types of melee-focused enemies from mole rats or feral ghouls all the way up to deathclaws. Fallout Shelter Wiki Guide. Hunter's, Ghoul Slayer's, Assassin's, Exterminator's, Troubleshooter's, Mutant Slayer's, Cavalier's, and Sentinel's) mod stacks with the armor and weapon mod of the same name. Outfits are sets of clothing that Vault dwellers can wear in Fallout Shelter. As it uses the base damage for the second projectile's damage, a mod which lowers damage (such as an automatic receiver) will be averaged with a higher damage rating, giving both bullets slightly higher damage than the weapon would have without Two shot. Page Tools. Kneecapper weapons should not be used to attack flying. This returns the RefID of the item you're holding in the air. Legendary effects can provide the same effects as unique weapons, though; a "Relentless .44 pistol" is identical to Kellogg's pistol. I just started crafting a legendary weapon and some legendary clothing: The legendary weapon, a MIRV (damage 22-27), will take 1 day and 7 hours. Today we talk about what weapons are the best in various situations and how you should spend your Nuka Cola Quantums. Explosive shots fired from a weapon with this modifier, and unlike shots fired with weapons bearing the Incendiary effect, will not ignite oil pools. Fallout Shelter Wiki Guide . According to an article from IGN, Legendary Dwellers would have 40 SPECIAL stat distributed to their attributes and come with outfit and weapon. They are the workforce, defenders and explorers for the vault. The legendary weapons and armor that are found on enemies are random; there are certain "pools" of said weapon and armor types specifically tied to the type of enemy and location in which they are spawned. "Berserker's Shielded Gauss rifle", Equipping 7 pieces (weapon, helmet, left arm, left leg, right arm, right leg, chest) will negate all damage; except. Option is light dark and does not have the word locked in the middle of it but yet I can not craft it. I have 29 dwellers. This makes the Kneecapper effect most effective on automatic weapons or shotguns, as any single hit will trigger the effect regardless of damage. … Probably need all the pieces to the Blueprint or the materials needed to actually craft it. Some effects are not randomly generated legendary weapons. BUILD THE PERFECT VAULT Create a brighter future…underground! accuracy, but costs 50% more AP, Fires an additional projectile, but has +25% more recoil, +33% V.A.T.S. While enemies with ranged weapons still pose a threat even with their legs crippled, they collapse to the ground when the effect triggers and remain prone for some seconds, taking them out of the fight temporarily. Legendary Dwellers will also start at a high level, which makes them more powerful. Fallout Shelter has about 139 unlockable weapons which you can acquire while exploring through the wastelands. However, explosive weapons such as the Fat Man see almost no benefit, as the damage multiplier does not apply to explosive damage. Can be charged up to 5 times. It therefore does 1.2 * (8 + 15) = 27 (rounded down) per bullet, instead of just (1.2 * 8) + 15 = 24 damage. Irradiates user. Weird bug, but you aren't alone out there. The bleeding effect also triggers on robots and synths. Pets are domesticated small animals: cats, dogs and parrots, that confer a bonus effect on the dweller to which they are assigned. This weapon mod can be added to ranged weapons via console, e.g. Most legendary weapons will have one of the following prefixes, which acts as a short description of the weapon's effects. When will I find legendary dwellers /weapons? 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